Closer the Distance

Overview

music a lot of self played and recorded guitar and synth tracks

Project description

I am very happy that I could write the music for this game. It has a very emotional story about the loss of a loved one. In the game, you will get to know their family members and friends and see how they cope with this situation. I wrote a lot of music that ranges […]

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Unrailed!

overview

music more than 60 minutes of soundtrack

sound design more than 500 sound effects

Project description

Unrailed is a co-op multiplayer game where you have to build a railway track across endless procedurally generated worlds. Master random encounters with its inhabitants, upgrade your train and keep it from derailing! I was asked to make music and sound design for this game together with Mathilde Hoffmann. We wanted to let the music […]

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Deep Space Gardening

Overview

music around 30 min of ingame soundtrack

sound design lots of ingame sound effects

Project description

Deep Space Gardening is a cooperative multiplayer game for 2-4 players where you and your friends are sent on a trip to the garden planets across the universe. You have to work hand in hand to grow plants and deliver them to the planets of the galaxy whilst mastering a variety of different challenges. I […]

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music 10 energetic retro drum n bass tracks

sound design game and dev sound logo as well as additional ingame sound design

Project description

NYXX is a fast paced retro shoot em up video game with challenging gameplay. I composed 10 drum’n bass tracks filled with fat analogue synthesizers and rushing beats. I gave them an ironic touch by adding stuff like orchestra hits, epic tom fills and a didgeridoo here and there. Besides the music, I also made […]

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Investnuts

Overview

music orchestral tutorial music

Project description

Investnuts is a mobile game where you’ll learn about investing in a playful way by helping Chipmunk get safely through the winter. I was responsible for composing the adaptive orchestral tutorial music. Meaning I designed several music layers which react to your game progress. In addition I was also providing my lovely voice as the […]

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MYRKUR

Overview

music synthwave score

sound design individual sound effects

Project description

In MRYKUR you need to explore your surroundings and map to find and return safely with „Anna“ in a very dark and stormy night. The game was originally made in 48 hours on a game jam but then extended. I composed a mixture of orchestral and synthesized music which can be categorised in the synthwave […]

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