Overview
music 3 minute adaptive score
sound design sound effects like flairgun, bear traps, footsteps, etc.
what else? recording, directing and mixing of voice over
Project description
In MRYKUR you need to explore your surroundings and map to find and return safely with Anna in a very dark and stormy night.
The game was originally made in 48 hours on a game jam but then extended.
I composed the modular music, made voice recordings and sound effects.
Under ‘more project information’ you’ll find the game trailer as well as the complete orchestral-electronic synthwave soundtrack.
Take a listen to one track of the score:
more project information
Here you can watch the game trailer:
Here you can take a listen to the whole score:
The game itself is free and can be found on itch:
sfx-reel and ingame scenes
Here’s a short demonstration of the ingame sound design we’ve created as well as some music clues and the intro scene I made: