music synthwave score
sound design individual sound effects
In MRYKUR you need to explore your surroundings and map to find and return safely with „Anna“ in a very dark and stormy night.
The game was originally made in 48 hours on a game jam but then extended. I composed a mixture of orchestral and synthesized music which can be categorised in the synthwave genre, made voice recordings for the trailer and ingame sequences as well as some of the sound effects.
Under ‚more project information‘ you’ll find the game trailer as well as the complete orchestral-electronic synthwave soundtrack.
Take a listen to one track of the score:
Here you can watch the game trailer:
more project media
Here’s a short demonstration of the ingame sound design we’ve created as well as some music clues and the intro scene I made:
And here you can watch the opening cutscene of the game:
The game itself is free and can be found on itch: