Investnuts

Overview

music adaptive tutorial music

voice over tutorial voice over

Project description

Investnuts is a mobile game where you’ll learn about investing in a playful way by helping Chipmunk get safely through the winter. I was responsible for the tutorial. Meaning I designed several music layers which react to your game progress as well as some smaller musical jingles. I was also providing my lovely voice as […]

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MYRKUR

Overview

music 3 minute adaptive score

sound design sound effects like flairgun, bear traps, footsteps, etc.

what else? recording, directing and mixing of voice over

Project description

In MRYKUR you need to explore your surroundings and map to find and return safely with Anna in a very dark and stormy night. The game was originally made in 48 hours on a game jam but then extended. I composed the modular music, made voice recordings and sound effects. Under ‘more project information’ you’ll […]

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Unrailed!

Overview

music 17 fully composed tracks

sound design over 200 individual sound effects

what else? lots of music track variations for different ingame behaviors

Project description

Unrailed is a co-op multiplayer game where you have to build a railway track across endless procedurally generated worlds. Master random encounters with its inhabitants, upgrade your train and keep it from derailing! I was asked to make music and sound design for this game together with Mathilde Hoffmann. We wanted to let the music […]

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Steinberg Demotracks

Overview

music several individually composed demo tracks

Project description

I’ve made a few compositions to show what virtual instruments from Steinberg can do. I’ve done demos for a huge variety of instruments inclusind guitars, drums and synthesizers. I always try to highlight the specific instrument and deliver a naked version as well. One of the latest tracks ‘Lost in Nowhere’ now counts about 30K […]

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NYXX

Overview

music 10 fully composed drum'n bass tracks

sound design add. sfx like the pulse bomb and laser weapon shots

what else? creation of two sound logos

Project description

NYXX is a retro shoot em up video game with fast and veeeery challenging gameplay. I composed 10 drum’n bass tracks filled with dirty analogue synthesizers and rushing beats. I gave them an ironic touch by adding orchestra hits, epic tom fills and a didgeridoo here and there. Besides music I also made a few […]

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Elysion Trailer Contest

Overview

music one fully produced trailer song

Project description

I participated in the Sonuscore trailer contest together with my colleague Sebastian from Audiolapse. We luckily got into the top 10 out of 450 applicants. The music we made for this competition is a hybrid of orchestral and electronic sounds. Take a listen here:  

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Deep Space Gardening

Overview

music fully composed soundtrack

sound design individually created sound effects

Project description

Deep Space Gardening is a cooperative multiplayer game for 2-4 players where you and your friends are sent on a trip to the garden planets across the universe. You have to work hand in hand to grow plants and deliver them to the planets of the galaxy whilst mastering a variety of different challenges. I […]

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ADC

Overview

music 7 individual songs

jingles 3 jingles for each winner category

what else? creation of a making of video

Project description

I produced the music and sound design for the ADC (Art Directors Club) awards show 2014 in Hamburg, Germany – together with my colleague Leo Frick and Art Director Prof. Florian Käppler. Since the award is presented in the shape of a big nail we decided to only use nails as the main ‘instruments’ for […]

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